Abstract:
In this project, we compare learning English vocabulary with
Augmented Reality (AR) to learning English vocabulary without AR by
children. This is done in the form of an AR quiz like application versus
a non-AR quiz like application. An experiment is run with a class of a
number of Dutch children around the age of 8, split up into 2 groups. The
design of the experiment is within-subject and between subject through
the multiple sessions and the data is collected through a test at the end
of each session. There was no signi cant di erence found between the
apps. It is possible that this result can be partially explained by some
design problems of the experiment and tests.