Teaching Children by Computer: an educational software architecture for the seesaw problem
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2008-05-06
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en
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In this thesis an educational computer system is described to teach the physics phenomenon of equilibrium to children. Normally this domain is considered to be too hard for children to understand. To investigate if this can be overcome by making the domain
more concrete, an educational software system has to be built. Therefore the following two question had to be answered: what kind of environment to use and how to make the concepts more concrete. It has been chosen to use a discovery environment and the domain concepts had been made more concrete by using a simulated seesaw and a devision of the educational material into different levels. To implement the educational design a general object-oriented framework has been built. With this framework it is possible to build the educational system and test the research question.
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Faculteit der Sociale Wetenschappen