"Thanks for saving me. Again." Exploring the Representation of Female Video Game Characters in Uncharted

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2020-08-19

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en

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This thesis investigates the representation of women in video games and the development thereof through an analysis of the female secondary characters in the four main games of the Uncharted series. To answer the question of how the female gender is represented throughout the four Uncharted games, this study employs feminist theories by Luce Irigaray, Laura Mulvey, and Karen Boyle to analyse the way in which the characters are or are not objectified, sexualised, and victimised. The analysis indicates that all of the most prominent female secondary characters in Uncharted are to some degree subject to objectification, sexualisation, victimisation or a combination of the three. This study also finds, however, that a general improvement of the situation can be traced chronologically through the Uncharted series, with the most negative female representations in the first games and the least negative representations in the last game.

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