Survival of the Fittest Bot: strategy selection using unit fitness in Starcraft
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2013-08-28
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en
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In real time strategy games(RTSG) the decision what units to produce is a crucial part
of the tactical game play. With this thesis we want to test a new way to make this
decision based on the notion of unit fitness. Based on the observed enemy Strategy
we give values to different properties of Unit types to be able to find the type most
useful in the situation. To test this a approach we implemented a bot playing Starcraft
and utilising this strategy to determine the units to produce. We then compared the
results of matches against the build in Ai with the result the same bot achieves with
random or fixed strategies. The results show that the approach performs significantly
better.
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Faculteit der Sociale Wetenschappen