Developing "Flex", a Tablet Game to Train Cognitive Flexibility in Autism

dc.contributor.advisorKachergis, George
dc.contributor.authorMeijerman, Michel
dc.date.issued2018-09-01
dc.description.abstractCognitive flexibility is the ability that allows someone to adapt his thoughts and behavior to a changing environment. For individuals with autism, deficits in cognitive flexibility can prevent them from functioning independent and take actively part in society. The aim of this study is to developed “Flex”, a serious game for training cognitive flexibility in autism. “Flex” is the first game designed for training cognitive flexibility. The game is based on theories of successful games for training people with autism, research on cognitive flexibility in autism and analysis of video games that have shown to improve cognitive flexibility. Results showed that “Flex” is fun, challenging and easy to learn. However the experiment did not prove playing the game significantly improved the cognitive flexibility of the test subjects.en_US
dc.embargo.lift10000-01-01
dc.embargo.typePermanent embargoen_US
dc.identifier.urihttps://theses.ubn.ru.nl/handle/123456789/10838
dc.language.isoenen_US
dc.thesis.facultyFaculteit der Sociale Wetenschappenen_US
dc.thesis.specialisationBachelor Artificial Intelligenceen_US
dc.thesis.studyprogrammeArtificial Intelligenceen_US
dc.thesis.typeBacheloren_US
dc.titleDeveloping "Flex", a Tablet Game to Train Cognitive Flexibility in Autismen_US
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